Work Experience:

Game Developer Creative Good – Manhattan, NY – Summer 2015

  • Iterated on both digital and paper prototypes to design a light, tactical war game

  • Designed major gameplay systems and implemented them using Unity and C#

  • Built an AI system that leveraged the A* algorithm for pathfinding

  • Maintained and commented the codebase so that new developers could work on the project

 

Development Intern Novocell Semiconductor – Hermitage, PA – Summer 2013

  • Gained proficiency with L-Edit and S-Edit to design integrated circuits

  • Redesigned integrated circuits to accommodate manufacturer specifications

  • Ran the QA workflow on company products and documented errors to increase debugging efficiency

 

Software Development Intern LMK Resources/GeoGraphix – Denver, CO – Summers 2011, 2012, 2014

  • Developed and optimized a voxel rendering engine using DirectX 11 and C# for data visualization

  • Built a wrapper program in C++/CLI to interface C header files with C# instructions

  • Created tutorials and taught internal and external users how to create petrophysical software models

 

 

Education:

New York University – Manhattan, NY M.F.A. in Game Design – Class of 2016

Teacher’s Assistant – New York University – 2015 to 2016

Intro to Game Literacy – Fall 2015

Intro to Game Programming – Spring 2016

Grove City College Grove City, PA  – B.S. in Electrical and Computer Engineering – ABET Accredited Engineering Curriculum – Class of 2014

SEED Senior Design Project – Grove City College – 2014

Goal: To create a wireless system to replace standard USB cables

Role: Device Programmer, Power Management Specialist, Financial and Budget Accountant   

 

 

Activities:

Volunteer Younglife Team Leader – Mercer PA – 2011 to 2014

  • Trained and lead groups of volunteer leaders

  • Facilitated team unity by resolving conflicts, delegating responsibilities and casting vision

  • Counseled and mentored students in decision-making and character issues

 

 

Computer Experience:

C# – C/C++ – Processing –  Unity –  Unreal Engine – DirectX 11– SourceTree – Slack – Asana – Adobe Photoshop – Adobe Illustrator – Adobe Audition – Adobe Captivate – Audacity – Google Office Apps